Fordham, New York City's Jesuit University
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Fordham College at Lincoln Center

Dept. of Computer and Info. Sciences

CISC 2540 -- Intro to Video Game Design

Fall, 2014
Prof. Robert K. Moniot

Due Dates
for term papers
During this semester, each student in this class is expected to produce: Each student will also give an in-class presentation on the same topic as either the midterm paper or the final paper. Thus you only need to research two topics. For each paper, students must submit first a proposal or outline, then a first draft, and finally the finished paper. The proposal should be about a page long, describing your topic and the thesis you will argue in the paper, with an indication of the research you have done initially. The first draft should be at least 2/3 the final length and contain some citations to sources.

The in-class presentations by different students must all be on different topics. Your term paper topic other than your presentation topic can be the same as another student's topic. When deciding what topic to choose for your presentation, consult the schedule of presentations posted on the class web page to find out what topics have already been taken.

The term papers must be of academic quality, based on at least some research and including critical analysis. For instance, a game review should not be based solely on opinion, like those found on IGN, but should relate the good or bad qualities of the game to fundamental principles of game design and explore the cultural context of the game. References must be provided for all sources consulted. See the MLA Handbook for Writers of Research Papers or similar work for guidelines on proper citation style.


Sep. 19:
Proposal for midterm paper due.
Oct. 3:
First draft of midterm paper due.
Oct. 17:
Midterm paper due.
Oct. 28:
Proposal for presentation due.
Nov. 14:
Proposal for final term paper due.
Nov. 25:
First draft of final term paper due.
Dec. 11:
Final term paper due.

Robert Moniot 2014-10-25