// // This is example code from Chapter 16.8 "Debugging GUI code" of // "Programming -- Principles and Practice Using C++" by Bjarne Stroustrup // #include "Simple_window.h" // get access to our window library #include "GUI.h" #include "Point.h" using namespace Graph_lib; //------------------------------------------------------------------------------ void cb_flood(Address, Address); void cb_fire(Address, Address); //------------------------------------------------------------------------------ // helper function for loading buttons into a menu void load_disaster_menu(Menu& m) { Point orig(0,0); Button b1(orig,0,0,"flood",cb_flood); Button b2(orig,0,0,"fire",cb_fire); // ... m.attach(b1); m.attach(b2); // ... } //------------------------------------------------------------------------------ int main() try { Simple_window win{Point{100,100},600,400,"Disasters"}; // ... Menu disasters{Point{0,0},70,20,Menu::vertical,"color"}; load_disaster_menu(disasters); win.attach(disasters); // ... } catch(exception& e) { // some error reporting return 1; } catch(...) { // some more error reporting return 2; } //------------------------------------------------------------------------------