#include "Window.h" #include "Graph.h" #include "GUI.h" namespace Graph_lib { Window::Window(int ww, int hh, const string& title) :Fl_Window{ww,hh,title.c_str()},w{ww},h{hh} { init(); } Window::Window(Point xy, int ww, int hh, const string& title) :Fl_Window{xy.x,xy.y,ww,hh,title.c_str()},w{ww},h{hh} { init(); } void Window::init() { resizable(this); show(); } //---------------------------------------------------- void Window::draw() { Fl_Window::draw(); for (unsigned int i=0; idraw(); } void Window::attach(Widget& w) { // FTLK: begin attaching new Fl_Wigets to this window begin(); w.attach(*this); // let the Widget create its Fl_Wigits end(); // FTLK: stop attaching new Fl_Wigets to this window } void Window::detach(Widget& b) { b.hide(); } void Window::attach(Shape& s) { shapes.push_back(&s); // s.attached = this; } void Window::detach(Shape& s) { // guess last attached will be first released for (unsigned int i = shapes.size(); 0